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About.com - Wii will save the Adventure genre

August 4th 2006 00:30
" Adventure games like King's Quest and Maniac Mansion: Day of the Tentacle might be almost extinct in the commercial gaming business, but they are still loved by many. Ballooning development costs, demand for high action games, and sluggish sales have lead to the demise of one of gaming's most creative genres. Adventure games just aren't made very often anymore.

And yet they have so much to offer. Adventure games tend to be story focused, a huge advantage to anyone that appreciates good storytelling in their games. And because of the lack of expansive 3D worlds, adventure games lend themselves well to creating extremely detailed and beautiful individual artwork and backdrops. Yet, lucky for us gamers, the next generation might bring the adventure game back from the grave. Systems like the Wii's Virtual Console and Xbox Live Arcade, which allow smaller games to be released and downloaded over the Internet, might have what is needed to make adventure games both common, and once again profitable to make. "



This rather lengthy article is a fantastic look at the genre that I personally miss, being a huge fan of King's Quest back in the day and of other games like Monkey Island

The Virtual Console system of the Wii, as well as the Xbox Live Arcade, do provide a platform for indie developers to showcase their wares to a large amount of people. As much as people seem to hate the PC-based online game distribution system Steam (that debuted largely with Half-Life 2), it was obviously a portent of things to come. Online distribution is, in my opinion, the way of the future - love it or not.

Read the article in all its glory here.


And now, some old school retro-adventure goodness.

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